Content Verification Status

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Revision as of 20:08, 30 September 2026 by Maintenance script (talk | contribs) (Synchronize current live gameplay catalog (read-only game data))
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Current live-server catalog. Automatically checked every five minutes. Database entries and asset presence are not in-game verification. Secret, staff and obvious test maps are excluded. See Content Verification Status.

Character level cap: 150 · class rank cap: 10 · 63 public catalog maps · 98 placed monster types · 1 quest definitions.

All logins start in Battleon. /join faroff redirects to Battleon; /join tutorial redirects to Newbie.

Evidence and limits

  • Export source: current game DB and deployed emulator progression code. No player/account tables queried.
  • Only public-filtered catalogs are published; this is not the total internal database.
  • Map asset presence is checked against server files. Housing uses a dynamic owner asset.
  • Spawn relations, quest objectives/rewards and XP thresholds are database/code verified. Every NPC and map exit has NOT been independently tested.
  • The current quest catalog is too small to establish a complete 750-hour quest campaign.
  • Legacy documentation may describe the previous emulator; it is not evidence of current functionality.
  • Content changes are checked every five minutes. Pages update when values change; unchanged checks do not create revisions. Failed/stale exports preserve the last good revision. Page history timestamps show content changes, not every successful check.
  • Game balancing was not changed. The 750+ hour target remains a design target requiring playtests.

Previous audit (historical)