Content Verification Status: Difference between revisions
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Initial verified Hidden Project documentation |
Synchronize current live gameplay catalog (read-only game data) |
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= Content Verification Status | <div class="hp-status-note">'''Current live-server catalog.''' Automatically checked every five minutes. Database entries and asset presence are not in-game verification. Secret, staff and obvious test maps are excluded. See [[Content Verification Status]].</div> | ||
Character level cap: '''150''' · class rank cap: '''10''' · '''63 public catalog maps''' · '''98 placed monster types''' · '''1 quest definitions'''. | |||
All logins start in '''Battleon'''. <code>/join faroff</code> redirects to Battleon; <code>/join tutorial</code> redirects to Newbie. | |||
== Evidence and limits == | |||
* Export source: current game DB and deployed emulator progression code. No player/account tables queried. | |||
* Only public-filtered catalogs are published; this is not the total internal database. | |||
* Map asset presence is checked against server files. Housing uses a dynamic owner asset. | |||
* Spawn relations, quest objectives/rewards and XP thresholds are database/code verified. Every NPC and map exit has NOT been independently tested. | |||
* The current quest catalog is too small to establish a complete 750-hour quest campaign. | |||
* Legacy documentation may describe the previous emulator; it is not evidence of current functionality. | |||
* Content changes are checked every five minutes. Pages update when values change; unchanged checks do not create revisions. Failed/stale exports preserve the last good revision. Page history timestamps show content changes, not every successful check. | |||
* Game balancing was not changed. The 750+ hour target remains a design target requiring playtests. | |||
[[Archive/2026-09-30/Content Verification Status|Previous audit (historical)]] | |||
Latest revision as of 20:08, 30 September 2026
Current live-server catalog. Automatically checked every five minutes. Database entries and asset presence are not in-game verification. Secret, staff and obvious test maps are excluded. See Content Verification Status.
Character level cap: 150 · class rank cap: 10 · 63 public catalog maps · 98 placed monster types · 1 quest definitions.
All logins start in Battleon. /join faroff redirects to Battleon; /join tutorial redirects to Newbie.
Evidence and limits
- Export source: current game DB and deployed emulator progression code. No player/account tables queried.
- Only public-filtered catalogs are published; this is not the total internal database.
- Map asset presence is checked against server files. Housing uses a dynamic owner asset.
- Spawn relations, quest objectives/rewards and XP thresholds are database/code verified. Every NPC and map exit has NOT been independently tested.
- The current quest catalog is too small to establish a complete 750-hour quest campaign.
- Legacy documentation may describe the previous emulator; it is not evidence of current functionality.
- Content changes are checked every five minutes. Pages update when values change; unchanged checks do not create revisions. Failed/stale exports preserve the last good revision. Page history timestamps show content changes, not every successful check.
- Game balancing was not changed. The 750+ hour target remains a design target requiring playtests.