Classes and Skills

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Classes and Skills

A class determines your equipped combat skills and has its own rank progression. The current database contains 66 class definitions and 503 skill records. One recorded class-to-item link is known to reference a missing item and remains under review.

Starter classes

New characters choose from the starter selection during registration. The exact available selection is controlled by the live registration service and its linked starter items.

Equipping a class

Class items are equipped from the inventory. Equipping a class changes the action-bar skills after the character data refreshes. Your saved class rank belongs to that class rather than to the currently equipped armor appearance.

Skill slots

Skills occupy the numbered action bar. A skill may require a target, mana, a specific range and a completed cooldown. Effects may deal damage, heal, apply an aura or modify combat statistics.

Verification status

The presence of skill rows does not prove that every animation, aura and target rule is correct in the restored client. Individual class pages will be published after damage, mana cost, cooldown, range and effect behavior are tested in game.