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	<id>https://wiki.hidden-project.org/index.php?action=history&amp;feed=atom&amp;title=Getting_Started</id>
	<title>Getting Started - Revision history</title>
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	<updated>2026-09-21T12:57:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hidden-project.org/index.php?title=Getting_Started&amp;diff=3&amp;oldid=prev</id>
		<title>SecaN: Initial verified Hidden Project documentation</title>
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		<updated>2026-09-21T08:20:36Z</updated>

		<summary type="html">&lt;p&gt;Initial verified Hidden Project documentation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Getting Started =&lt;br /&gt;
&lt;br /&gt;
Hidden Project is a restored browser MMORPG built around the 2014-era AdventureQuest Worlds client and a Java SmartFox game server. You create a character, travel through maps, fight monsters, complete quests and improve both your character level and individual class ranks.&lt;br /&gt;
&lt;br /&gt;
== Creating a character ==&lt;br /&gt;
Use the registration page on the main website. Choose a name, gender and one of the available starter classes. Character names are linked to public character pages in the website rankings.&lt;br /&gt;
&lt;br /&gt;
== Entering the game ==&lt;br /&gt;
# Sign in on the main website.&lt;br /&gt;
# Select &amp;#039;&amp;#039;&amp;#039;Play Now&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Wait for the client and character data to finish loading.&lt;br /&gt;
# The game opens in the current public room, normally a numbered map instance such as &amp;lt;code&amp;gt;faroff-1&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
* Click a reachable point to move there.&lt;br /&gt;
* W, A, S and D can be used for directional movement in the current browser integration.&lt;br /&gt;
* Hold Shift while moving to sprint.&lt;br /&gt;
* Select the chat input before typing. Movement input is suspended while the chat field has focus.&lt;br /&gt;
* Numbered action-bar slots activate class skills when a valid target and cooldown permit it.&lt;br /&gt;
&lt;br /&gt;
== First goals ==&lt;br /&gt;
Start with nearby NPC quests, learn your class skills and keep usable drops. Do not assume every archived portal or quest is complete: the restoration project marks content as verified only after the full player route has been tested.&lt;br /&gt;
&lt;br /&gt;
== Connection behavior ==&lt;br /&gt;
The browser uses a WebSocket gateway to reach the legacy game server. Long idle sessions are supported, but refreshing the page creates a new game connection. Pending loot prompts are preserved by the game client until accepted or declined.&lt;/div&gt;</summary>
		<author><name>SecaN</name></author>
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